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Recent Game Reviews

6 Game Reviews

Very well done

Seeing as creating arena shooters is what I seem to do more than anything else, I thought I would give you a detailed review of what I thought about your game.

The Good:

The game felt very well made, responsive and action packed which is everything an arena shooter should be, the firing felt powerful, and killing the enemy bots was pretty pleasing.

Using bitmapData for the rubble (I assume that’s what you used because you would get some serious slowdown otherwise) is always cool, and it was great to see just how much damage you were doing.

Some nice powerups to help keep the variety up so it didn't get boring too quickly.

The Bad:

Although nothing was really 'bad', there were a few things I didn't like too much, or thought could be improved.

The whole momentum/physics thing felt a little too loose, it was nicely done, but I didnt like the way it made the bots feel light and caused me to be flying all over the screen when I didn't want to be. I think if you just made it a bit more solid feeling it would add a lot to the gameplay.

The first enemies seemed to be more difficult than the second ones. Ok, so I'm guilty of this in Neon 2, so I can't judge you for it, but just seemed the second enemies were a bit redundant.

I didn't like the way the objectives were just 'kill x number of bots' etc. I only got to the 3rd objective (see below) so if there was more variety you can ignore this, but I think objectives such has "protect a worker bot while it repairs 'insert something here'" or "Destroy the 5 reactors" would have made the game far more interesting. It just felt like the objectives were a bit meaningless as it is.

I couldn’t complete objective 3. The mission objective was (I think) Kill the red boss, and I did, but nothing happened, I just had to keep playing, and after killing about 320 bots I quit.

Anyway, that’s my thoughts on it. Like I say, its a very well done arena shmup and I like it a lot, would have got a 10 if it wasn’t for the issues above. Hope I will see another one from you in the future. I've been told I should make a Neon 3, so you might be seeing another one from me too!

Pretty nice shooter

I'm a big shmup fan (and developer), but have never found these games very interesting. I thought I would check it out anyway due to the front page saying it was possibly the best web shooter ever and I must admit it was quite a bit better than I had thought it would be. I was impressed with the variety in the backgrounds of the game as this isn't something I would expect to see so much in a flash shmup (however on the downside, your game is huge in file size probably partly due to that), I also liked the ship designs etc. My only major criticism concerning the design/graphics was that the explosions really need some improvement. They are a big part of what makes a shmup, and yours didn't really fit the style. I suggest getting a particle effects program which allows you to make nice looking effects including explosions. You can get basic ones for almost nothing.

The gameplay was pretty solid with good variety, so not really got any complaints other than next time, make a vertical shooter ;) (everybody knows they are much better :p) seriously though there is a big lack of good shmups here on newgrounds (I know of one outstanding shmup that’s about to be released, but unfortunately i doubt it will be here on NG) so this is a welcome addition to the collection.

So if you do decide to make another shmup, just keep doing what your doing, but use nice effects, make it vertical and try to cut the file size down, then I will be completely happy ;)

Pretty nice

Good job with this, must have taken ages to get all the sounds in. Overall it did what it was supposed to, but there were a few issues I had with it. Firstly the frets were pretty hard to click making it difficult to play something quickly or smoothly, I would have at least made the click area for each fret bigger.

Secondly, not so much a problem as a possible addition, but I would have loved to have seen some sort of recording and play back feature in there. That would have made it actually worth spending time with. Could have just been a simple recorder that records exactly what you play, or you could have made it really advanced and let the user actually compose music with rests and different note lengths and chords etc.

Good job anyway, sounded good enough and was presented fairly well. Just needed bigger click areas for that extra interactivity.

Varstudios is a 2 man UK based flash development studio. We concentrate mainly on game development although we have produced a couple of short animations. We hope you enjoy our productions =)

Game Design

England UK

Joined on 9/1/05

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